﻿using Entity.FrameEntity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Entity
{
    [CustomAttribute(TableName = "pi_ProductionPlan_gx", Description = "生产计划工序")]
    public class DbPlanGx
    {
        private int? _id;
        private string _plcode;
        private string _gxcode;
        private string _gxorder;
        private string _isfinish;
        private string _operateuser;
        private string _finishtime;
        private int? _isdel;
        private string _delmsg;
        private string _createuser;
        private string _createtime;
        
        /// <summary>
        /// 
        /// </summary>
        public int? id
        {
            set { _id = value; }
            get { return _id; }
        }
        /// <summary>
        /// 计划编码
        /// </summary>
        public string plCode
        {
            set { _plcode = value; }
            get { return _plcode; }
        } 
        /// <summary>
        /// 工序编码
        /// </summary>
        public string gxCode
        {
            set { _gxcode = value; }
            get { return _gxcode; }
        } 
        /// <summary>
        /// 工序序号
        /// </summary>
        public string gxOrder
        {
            set { _gxorder = value; }
            get { return _gxorder; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string isFinish
        {
            set { _isfinish = value; }
            get { return _isfinish; }
        }
         public string operateUser
        {
            set { _operateuser = value; }
            get { return _operateuser; }
        }
          public string finishTime
        {
            set { _finishtime = value; }
            get { return _finishtime; }
        }

        /// <summary>
        /// 
        /// </summary>
        public string createuser
        {
            set { _createuser = value; }
            get { return _createuser; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string createtime
        {
            set { _createtime = value; }
            get { return _createtime; }
        }
        /// <summary>
        /// 
        /// </summary>
        public int? isdel
        {
            set { _isdel = value; }
            get { return _isdel; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string delMsg
        {
            set { _delmsg = value; }
            get { return _delmsg; }
        }
        public string startTime { get; set; }

        //工序最多允许的废料值
        public string MaxFlNum { get; set; }
    }
}
